Fangames > Programming Questions
what to use for t in yoyoyo engine 1.51?
(1/1)
DaLoller:
so i just got into making fangames, and wanted to start off with a simple avoidance test. i was using klazen's dev tutorial and patrickgh3's avoidance tutorial. i got to the introduction to t (timer). when i tried to use that in gms, it always gave me an error. here's the code i got as of yet:
--- Code: ---if not instance_exists(objPlayer) {
scrStopMusic();
}
if instance_exists(objPlayer) {
timer+=1;
}
--- End code ---
i couldn't really find a solution for it myself so i'm asking here.
here's the error code if someone needs it:
--- Code: ---___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objAvControl:
Variable objAvControl.timer(100140, -2147483648) not set before reading it.
at gml_Object_objAvControl_Step_0 (line 6) - timer+=1;
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_objAvControl_Step_0 (line 6)
--- End code ---
edit: nevermind patrick already helped me
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