Fangames > Game Design
Medley how?
PikachuLPer:
So... i have a question i want to make a medley but i dont know how to get like the bg and stuff perfect is there something that can make it easier? would be aweosme for an answer
BaronBlade:
I'm not sure what you're asking exactly, but the first step to a medley is to map out potential game choices and to ask for permission to use each one. There's not one way to structure a medley, either; you could do it completely differently from Kamilia. Ultimately, medleys are a lot of work and you need to prepare yourself for a big commitment.
Kyir:
He's asking if there's a tool to make ripping resources from games easier. I believe there's an 8.0/8.1 decompiler floating around somewhere, but I don't think there's a Studio one that's publicly available.
patrickgh3:
What Kyir said. But I want to say that if this is one of your first games (which I'm assuming since I don't remember seeing your name, I could be wrong), I highly recommend you finish some non-medley games first. People expect a higher quality out of medley games, and they're also harder to do well.
Derf:
There's a very easy-to-find decompiler for GM 8/8.1 as Kyir said. There's no known decompiler for GM:S since it compiles in a completely different way than previous iterations of GM. If you want extract code from GM:S games, then you're out of luck; but if you want music/image files then you can use Resource Hacker to get them. I've used it on a few games to get sprites for similar purposes in the past.
The only thing I would say is that make sure you credit where you get everything from.
Good luck :~)
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