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Strange Fangame Slowdown Issue

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Wolsk:
Can confirm that the issue still happens for me even though I'm on Windows 10 now.

Before restarting:


After restarting:


Pretty sure it is a Gamemaker issue.

Dissent:

--- Quote from: Wolsk on April 15, 2016, 07:58:12 AM ---Can confirm that the issue still happens for me even though I'm on Windows 10 now.

Before restarting:


After restarting:


Pretty sure it is a Gamemaker issue.

--- End quote ---

So weird. You'd think more people would have had this issue, though o_O

Edit: So I was playing around with all the compatibility options in Cultured and found that Win95/98 made it run even slower instantly after launch. Then I tried just about every other compatibility option and eventually said "Screw it" and turned off compatibility mode...And now it's running perfectly fine. But the whole reason I turned on compat mode in the first place was because I was having the issue so...What? :paraPalm:

devlin:
if you disconnect an xbox 360 controller (or maybe any usb device) and don't reconnect it, this tends to happen. maybe that is what you did? also sometimes even reconnecting it doesn't fix it and you usually have to end up restarting your pc

Dissent:

--- Quote from: devlin on April 15, 2016, 11:40:50 PM ---if you disconnect an xbox 360 controller (or maybe any usb device) and don't reconnect it, this tends to happen. maybe that is what you did? also sometimes even reconnecting it doesn't fix it and you usually have to end up restarting your pc

--- End quote ---
I don't have a 360 controller, but I might have had a PS4 controller plugged in at the time? I'll have to test it at some point.

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