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The 16px grid align guide
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JGBMaster:
The 16px grid align guide
Have you ever wondered how 16px grid aligns work? Well, I don’t know about you, but I have to admit I sometimes did . But if you tried and never really understood how they work (or you were just lazy to figure it out :Kappa:), don’t worry: it’s your lucky day! I will try to explain everything I've learned about them in this thread. :4Head:
Oh, I almost forgot about this. If you don’t know how 32px grid aligns work you can always check Zurai’s strat guide first! There are also some really neat tricks that will make your fangame life a lot easier! You can also check LAWatson’s align explanation if you want to know more about the logic behind them. Really interesting thread!
That being said, let’s start with the guide!
Counting aligns
16px grid aligns are repeated every 1.5 blocks. The little arrows on the images below show the direction of the kid. Make sure they are both pointing the same direction in order to get the correct align. Red walls give the same align, green ones give another one.
By the way, mixing 32px grid align counting with 16px grid align counting is really useful.
Finding aligns on the opposite direction
If you’ve learned how 32px grid aligns work first, you will probably know that finding aligns on the opposite direction is a really useful thing. And yes, it’s really useful for 16px grid aligns too. Here are 3 images that show how to do it (they’re actually the same thing but built in different ways :Kappa:).
Now that you’ve learned how to count them and how to find them on the opposite direction, you should be able to find any 16px grid align you want!
Examples
But wait, don’t leave yet! :BibleThump:
The guide almost finished! Before you leave, let me just show you some examples that you might find helpful. :OneHand:
The red walls give the best align, the green ones give the "ok" or "good" align (doesn't really matter which one of these you choose, most of the time they both work except for the walkoffs shown below) and the crossed wall gives the impossible align.
- Last pixel align (ledge) / walkoff align:
- Some corners:
End of the guide
So yeah, this is the end of the guide. I hope you now understand how 16px aligns work! :4Head:
Thanks for reading (if you did :Kappa: ) and have a nice day! See you on the forums or Twitch! :atkHappy:
JGB aka needle mater
JGBMaster:
I can see how red makes you think it's wrong but I thought it was clear enough on the first photos. Green is just another working align and the crossed one is the impossible one. I guess I'll just explain what they mean, so it makes it more clear.
Thanks for the feedback!
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