Fangames > Unfinished / Incomplete
I wanna Explore Space
infern0man1:
I'd recommend leveling the volume of every music track used in Audacity just in case you might miss one and just be more consistent overall.
BaronBlade:
Played to the start of stage five. This game shows a lot of promise, but there are a few things that need fixing. The first thing that strikes me is the spike sprites. Only the upward spikes are changed for some reason. Also, the spikes have black outlines, which doesn't work well when most backgrounds are mostly solid black. The only other visual problem is stage 4's tileset. It's just really disorienting. Otherwise, the game looks nice. The level design and difficulty curve need some work. The first three stages are relatively easy, but then stage four hits you with two low-frame jumps (https://imgur.com/OYxxvjK), which is a problem for newer players. Also, there was a point in stage two where I could just jump right to the goal from the first save. It wasn't even hard. The (first?) boss was pretty interesting, although I was kinda sad at how short it was. Oh, and the music in stage 3 (the one from Meltdown) needs to be lowered. Overall, this game could be really good if you just had a bunch of small fixes. (sorry about the text wall, haha)
xElectricZz:
Gonna be honest with you, with these tiles and this music, I feel as if I had just gotten brain cancer. Idk about anyone else, but I can't stand it. I just couldn't keep playing after a few screens of this, and if this was the first screen in the game, it would've ended up in my recycle bin within seconds. (only this stage btw)
https://i.imgur.com/OJNOW0D.png
Other than that so far, for a first fangame, this seems okay. The music is decent, but the platforming and graphics are nothing special, that's about all I can really think of to say with that. The first avoidance is very, well, weird. It's not really bad or good it's just odd to me, especially that last attack before the water. Don't let this discourage you though, Most first fangames are below average, keep game making and I'm sure you'll get a lot better over time.
Hop:
Game is finished so if someone could move this out of unfinished that would be chill.
Updated original post with 1.0 build download and new screenshots. Theres a few minor changes that will come eventually, but my life is really hectic right now so not sure when I will get the chance to do it. 95% of players should not notice though.
Thanks everybody!
Hop:
Update I wanna Explore Space V1.15
https://www.mediafire.com/download/ukj7o99kyuisvvu/I+wanna+Explore+Space+V1_15.zip
Most likely the final update unless some big issue is discovered.
Patch Notes
Graphical Changes
Re-did most backgrounds
Removed shelves
Removed ugly mountains
New Clouds
Bug Fixes
Fixed warping out of bosses disabling pause
Fixed timer bug on secret boss
Fixed secret 1 item automatically being obtained if you obtain secret 4 item first
Removed old clouds cause it lagged a lot of computers.
Balance Changes
Buffed Secret Boss health
Buffed Final Boss health
Nerfed Final Boss attack
Made secret boss more obvious to find
Disabled pause in flower avoidance
Slight changes to “extra”
Nerfed a jump in Stage 3, but removed a save.
Removed an apple trigger in stage 3
Nerfed my favorite segment in Stage 4 because a lot of people thought it was too hard :(
Nerfed Secret 2
Bullet blocker added in secret 4
Removed a skip in Secret 5 (kept some in cause they are cool)
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