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I Wanna be the 128 v1.1

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Wolsk:

--- Quote from: infern0man1 on January 20, 2016, 07:30:57 PM ---That's for ねころんEdition; it doesn't do that in Lemon's engine I don't think

--- End quote ---
thebmxbandit used Lemon Engine for "I Wanna Stop The MELTDOWN," and it has the same issues that Nekoron water has.  Every jump you do actually jumps 1 frame less than what you press, so a 2-frame press would do a 1-frame jump, and I think that also makes 1-frame presses do full jumps (unless it jumps lower than a 1-frame because I'm not actually sure).  It makes the water feel kinda like it's sucking you in.

infern0man1:
There was an older version of Lemon's engine which had a lot of bugs like that in it (see: iwbtBoner for a complete set of what bugs there were); once again, I don't actually use water enough in my games to know if they work like that or not, but, in the latest version at least, I don't think there's a problem with the water at all (basing this off of an old dead game of mine that had a water segment, which used the latest version of the engine).

Habluka:

--- Quote from: Wolsk on January 20, 2016, 08:22:32 PM ---thebmxbandit used Lemon Engine for "I Wanna Stop The MELTDOWN," and it has the same issues that Nekoron water has.  Every jump you do actually jumps 1 frame less than what you press, so a 2-frame press would do a 1-frame jump, and I think that also makes 1-frame presses do full jumps (unless it jumps lower than a 1-frame because I'm not actually sure).  It makes the water feel kinda like it's sucking you in.

--- End quote ---
As far as I know, the water was only broken in meltdown and the default water in Lemon's engine works normally, so it should be fine as long as you don't specifically steal the water code from meltdown.

128-Up:
Full version has been released!
OP has been edited to include v1.0 download

128-Up:
New version in the OP that greatly reduces the Game Start screen's difficulty, and fixes a couple of things in Stage 6.

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