Fangames > The Lounge

Level Design Experiment

<< < (2/2)

Kyir:
Neat idea, but back and forth narrow corridors always feel sort of uninspired.

patrickgh3:
I agree with everyone else: interesting idea, and I think it could have potential on a more open and less limiting map. You or someone else maybe should post a new map either in a new thread or this thread.

I came up with a gimmick inspired by the corridors. Spikes are invisible, and your bullets illuminate where they are, so you kind of explore cautiously through the level. I know making a gimmick probably wasn't the intention, and graphics probably weren't either, but I just got carried away. :)

Game download on Mediafire

(click to show/hide)
(click to show/hide)



GalacticHooloovoo:
Because of what everyone has been posting, I changed the screen to be more open-ended. I also changed the rules, so be sure to check those out if you plan on making a level!

Thanks for your suggestions!

Taprus:
Bah, fuck it, i enjoy to make somewhat limited stuff so yeah watever
I miiiggght have just made it a bit too hard but who cares tbh? :Kappa:
(click to show/hide) 



(map is attached below)

Navigation

[0] Message Index

[*] Previous page

Go to full version