Fangames > Programming Questions

show step counter

<< < (2/2)

Sudnep:
Are you using the built in timeline in gamemaker?


Or are you using something like this

--- Code: ---STEPCOUNTER += 1
switch(STEPCOUNTER) {
case 1:
 rngCherryAttack();
break;
}
--- End code ---
or this

--- Code: ---STEPCOUNTER += 1
if STEPCOUNTER = 1 { rngCherryAttack() };

--- End code ---

----------------------------

If you're using the built in timeline's provided by gamemaker (im dumb and mis-read what you typed. this is probably what you want):


--- Code: ---draw_set_alpha(1);
draw_set_color(c_black); // change color depending on what the background color is
draw_text(x,y,object.timeline_position); // change object to whatever object is running the timeline

--- End code ---

Taprus:
Wow, thank you, it works now!  :atkHappy: I was using the built in timeline function.
Im just bad with GM, so yeah

Navigation

[0] Message Index

[*] Previous page

Go to full version