Fangames > Programming Questions
Character Change
(1/1)
Realtime911:
How to change the character into a dot in a certain room?
Sudnep:
Create a new object that follows the player and with the hit box size you want.
Make it so when the kill objects touch the dot, it plays the script:
with(player) { killPlayer() }
Realtime911:
No, what I mean is the dotkid like in Go The Dot Kid. I have tried many ways, but none of them works
I do try using the same method like the upside down kid (gravity change), but it still doesn't work.
Sorry if I didn't say more specifically
Sudnep:
room start:
if room = dotkidroom { instance_create(player.x,player.y,dotKid); with(player) { instance_destroy() }; }
you'll have to figure out how to set up saving location of the player when they shoot a save or whatever
Navigation
[0] Message Index
Go to full version