Fangames > Gameplay & Discussion
Private?
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Junior Nintendista:
Why private a fangame? What is the feedback it receives?
Swordslinger:
There can be many reasons however the most notably
A: The game is unfinished
B: It's a past project that the creator is ashamed of.
C: It's a harder version of the past game (Examples are Revolt, Reincarnation, Bye The Bye, Bye The Entrance)
I'm sure there are way more but these are just 3 examples, and it's best to respect creators even if games are private.
infern0man1:
I have two/three private games right now: I Would Quit Right Now (although I recently posted the link to it on the other forums), I Wanna be the Hermes, and I Wanna A.
IWQRN was impossible and really bad, so I deleted it off of the wiki because I didn't want anyone to suffer through the one part that is possible; Hermes was also impossible and was just a bad idea in the first place, so I deleted it completely; I haven't released A yet because, since I already released an L game recently, I didn't want to release another since I know that it would receive a lot of negativity just because it's an L game.
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