I Wanna Community
Fangames => User-Made Creations => Engines => Topic started by: patrickgh3 on March 25, 2017, 08:14:32 PM
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I ported the standard physics to Clickteam Fusion 2.5 for MattinJ's game, I wanna be the Overlord, since he started with Zly's Engine but needed accurate physics. I since touched up the project and added save files, music, etc. Hopefully a few people who already use Fusion will see this and give making fangames a shot! :)
Features:
- Accurate physics
- Multiple save files
- Non-restarting music system
- Gravity arrows, vines, horizontal platforms
- Death and time in saves
v0.2 Download (httpss://cwpat.me/gamefiles/IWBT%20Fusion%202.5%20Engine%20v0.2.zip)
Playable exe if you want to check it out (httpss://cwpat.me/gamefiles/IWBT%20Fusion%202.5%20Engine%20v0.2%20demo.exe)
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What would we do without you...
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It's pretty good so far! Please use this opportunity while making a new engine to fix the platforms so that they aren't stupid. :denKamilia_v2:
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Thanks for the engine! Definitely one of the best ive seen over the years for fusion. Especially the movement which is normally clunky.
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Thanks Shim, the more people it's useful too, the more glad I am I made it :) You can contact me on Discord at Patrick#0303 if you ever want to.