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Fangames => User-Made Creations => Topic started by: pieceofcheese87 on June 28, 2015, 11:32:55 PM

Title: NANG Custom Room captions Mod
Post by: pieceofcheese87 on June 28, 2015, 11:32:55 PM
I was bored today and decided to make a mod for NANG where you can change any of the room captions that appear in the game via text file.
There is a text file included called "captions". All of the room captions are in that file, and changes you make will appear in the game. You need to run the custom exe though, or it will not work.

Download: https://www.mediafire.com/download/j5gfbbg4pfilvlp
Title: Re: NANG Custom Room captions Mod
Post by: Derf on June 28, 2015, 11:47:11 PM
Is doing this considered ok?

Personally, I think it's fun and creative but I seem to remember a time only a few years back where any form of decompiling was seen as absolutely abhorrent. I mean I can only guess the culture has changed in a more progressive way but it's certainly surprising.
Title: Re: NANG Custom Room captions Mod
Post by: pieceofcheese87 on June 29, 2015, 12:14:45 AM
Is doing this considered ok?

Personally, I think it's fun and creative but I seem to remember a time only a few years back where any form of decompiling was seen as absolutely abhorrent. I mean I can only guess the culture has changed in a more progressive way but it's certainly surprising.

I'm sure geezer is fine with something like this, I wouldn't decompile a game if the author specifically states not to. Besides, they can use an anti-decompiler if they're so opposed to it.
Title: Re: NANG Custom Room captions Mod
Post by: lawatson on June 29, 2015, 12:04:26 PM
I'm pretty sure that anti-decompiler only works with early versions of GM8.1. I tried using it on one of my games and it borked up.
Title: Re: NANG Custom Room captions Mod
Post by: Derf on June 29, 2015, 03:49:46 PM
They've been hit and miss for me, and mostly miss. I'm not entirely sure what works for them and what doesn't.