I Wanna Community

Fangames => User-Made Creations => Topic started by: Realtime911 on February 28, 2015, 09:42:11 AM

Title: I Wanna Break Through The Needle
Post by: Realtime911 on February 28, 2015, 09:42:11 AM
Good day everybody!, when I have seen countless people plays I wanna be the guy and its harder-fangames, I decided to make one.
Except, this fangame is for people that can handle a hard Needle Jump, and I call it..

I Wanna Break Through The Needle
Current Version : Ver. 2.0

Consists of 9 stages + EXTRA full of originality (well, only 75%, rest of them using other fangame screen)

Makers :
-Realtime911
-DSL
-DEV IS DEV

Some images
(click to show/hide)

DL:
https://www.mediafire.com/download/8095vu0et2do403/I+Wanna+Break+Through+The+Needle+V2.rar

Find A Bug?, or something that shouldn't happen?, just let me know!

Good Luck!
Title: Re: I Wanna Break Through The Time
Post by: kilgour22 on February 28, 2015, 10:08:54 AM
So far what I've found is a series of generic spike jumps and invisible block traps sprinkled with some shitty generic spike traps, coupled with a default tileset. *vomits*

*EDIT*

Just so you know, the screen with the full jump water and the water downward angles is a piece of shit. A lot of people will quit there, I believe.
Title: Re: I Wanna Break Through The Time
Post by: Realtime911 on February 28, 2015, 11:17:49 AM
So far what I've found is a series of generic spike jumps and invisible block traps sprinkled with some shitty generic spike traps, coupled with a default tileset. *vomits*

*EDIT*

Just so you know, the screen with the full jump water and the water downward angles is a piece of shit. A lot of people will quit there, I believe.
Well, this is actually my first time to make a real fangame, and share them in forums, so yea
About the tileset, I think the default one is good for intro / the beginning. So I use them
Well, this is IWBTG, some traps like that is already common on fangames. So try to bear with it

As for the water segment, I'll nerf the (even though, I already know it would be really bad)
The fun is starts at stage 5

Updated the download link
Title: Re: I Wanna Break Through The Time
Post by: kilgour22 on February 28, 2015, 12:47:23 PM

Well, this is actually my first time to make a real fangame, and share them in forums, so yea
About the tileset, I think the default one is good for intro / the beginning. So I use them
Well, this is IWBTG, some traps like that is already common on fangames. So try to bear with it

As for the water segment, I'll nerf the (even though, I already know it would be really bad)
The fun is starts at stage 5

Updated the download link
[/quote]

Why would you keep something that you already knew would be really bad..? Also, just because something is common doesn't make it good (an example being restarting guy rock). There's also a difference between a good trap and a bad trap.
Title: Re: I Wanna Break Through The Time
Post by: Realtime911 on February 28, 2015, 05:03:24 PM
Why would you keep something that you already knew would be really bad..? Also, just because something is common doesn't make it good (an example being restarting guy rock). There's also a difference between a good trap and a bad trap.
Because I can't make an Intro Stage xD, that is something I lack of. Actually, I'm planning it to be like each stage have every different obstacles for example, 1st stage : Intro, 2nd stage : water, 3rd stage : platform... and much more

Thats why I can't make an beginner fangames, but instead, I can make an medium-hard needle ones
Title: Re: I Wanna Break Through The Needle
Post by: lawatson on February 28, 2015, 08:52:11 PM
Not as bad of a first game as mine. Posting my game on the wiki was literally more of a dare than a no-brainer.
Title: Re: I Wanna Break Through The Needle
Post by: Aelya on March 01, 2015, 02:50:15 PM
some things that stand out..
- you use a whole damn lot of diagonal jumps and corner jumps
- you use a whole damn lot of floor traps, which brings me to the next point
- whyyy don't you even make the floor disappear? T_T here's a hint, there's an object in the engine called "blockVis". it's pretty cool :o
- IDK

this really reminds me of i wanna kill the lovegood, but it's quite not as good unfortunately ;-;
Title: Re: I Wanna Break Through The Needle
Post by: Realtime911 on March 03, 2015, 03:54:17 AM
Okay, so I just changed a few things
-Removed Stage 2
-Change The Floor Traps Into Fake Blocks (Not just a tile anymore)
-Huge Nerf To Diagonals And Corner (Stage 7,8,9, EXTRA Left Untouched)
-Fixed Some Blocks And Spikes Arrangement
-Nerfed The Some Spike Chase

Yeah, pretty much done. This is my final update, since I didn't need to look after this anymore, I just started new project, which is will be far different from this one. And of course, harder

And, Good luck!

Oh before I forget
(click to show/hide)
Title: Re: I Wanna Break Through The Needle
Post by: Realtime911 on April 03, 2015, 03:52:00 AM
Okay, so after seeing sunbla's playthrough, I decided to fix all things that goes wrong, so

Ver. 2.0
-Removed stage 6
-Fixed and nerf some segments

I'm terribly sorry.

Updated the Download Link