(https://i.imgur.com/xaMAj75.png)Well, I never needed aligns for Corner 1 and Corner 2. Same for T-Bone and Invert. For the Upwards Plane, I always use the block right below the lower spike (I think that's equivalent to the 3rd Align, but I'm not sure).
if someone can quote this with the proper aligns filled out that would be awesome :)
going left to right, top to bottom
Corner 1 - good: bad:
Corner 2 - good: bad:
Invert - good: bad:
Double Diamond - good: bad:
Ceiling Double Diamond - good: bad:
T-bone(walkoff) - good: bad:
Upwards Plane - good: bad:
Downwards Plane - good: bad:
Ledge Grab - good: bad:
Single Jump Diamond - good: bad:
not sure what this jump is called jump - good: bad:
Also if anyone would thinks some of these jumps should be removed due to them not needing an align or being uncommon, along with any jumps you'd like to see added please feel free to suggest anything because I want it to be as useful as possible
Thanks!
Well, I never needed aligns for Corner 1 and Corner 2. Same for T-Bone and Invert. For the Upwards Plane, I always use the block right below the lower spike (I think that's equivalent to the 3rd Align, but I'm not sure).
I think this list needs a Corner 3, though (Basically, it's Corner 1, but with the Kid on the opposite side). I always need aligns for this one, but I don't remember what align do I use, so I'll leave it as a suggestion. Good luck with your list :atkHappy:
Oh, didn't see the walk-off, forget about the T-Bone then. I'm not sure about the Inverts, since I never pay attention to my align on these, but I'm sure about Corner 1:Well, I never needed aligns for Corner 1 and Corner 2. Same for T-Bone and Invert. For the Upwards Plane, I always use the block right below the lower spike (I think that's equivalent to the 3rd Align, but I'm not sure).
I think this list needs a Corner 3, though (Basically, it's Corner 1, but with the Kid on the opposite side). I always need aligns for this one, but I don't remember what align do I use, so I'll leave it as a suggestion. Good luck with your list :atkHappy:
The T-Bone is for the walkoff align, as in you can walk off and then use your second jump after passing under the top spike. Not sure about the invert or if any aligns give you 1 more frame of leeway.
I did update the info-graphic with the corner you suggested.
Lastly if someone does know the aligns could you please format the reply like this:
Corner 1 - good: 2, 3 bad: 1
Corner 2 - good: 2 bad: 1, 2
and so on.
(note: the above aligns are randomly chosen and probably not correct I was just giving a format example)
Oh, didn't see the walk-off, forget about the T-Bone then. I'm not sure about the Inverts, since I never pay attention to my align on these, but I'm sure about Corner 1:
Corner 1 - Good: 1, 2, 3; Bad: None
There isn't much difference about what align do you use on these, so either is fine. Both are more of a matter of how are you jumping, rather than which align are you using. Also:
Upwards Plane - Good: 3; Bad: 1, 2
Corner 2 - Good: 2; Bad: 1, 3
@Editing with the new Corner 2, just found the right align.
Well, if that's the case, then 2 might be the best align, but that doesn't mean that 1 and 3 are bad aligns. Something like:Oh, didn't see the walk-off, forget about the T-Bone then. I'm not sure about the Inverts, since I never pay attention to my align on these, but I'm sure about Corner 1:
Corner 1 - Good: 1, 2, 3; Bad: None
There isn't much difference about what align do you use on these, so either is fine. Both are more of a matter of how are you jumping, rather than which align are you using. Also:
Upwards Plane - Good: 3; Bad: 1, 2
Corner 2 - Good: 2; Bad: 1, 3
@Editing with the new Corner 2, just found the right align.
Just found this https://www.twitch.tv/denferok/v/3644879 which would mean Corner 1 - good: 2 bad: 1,3
No clue what is really correct though.
I'll def use it as part of my planned video alien guide if that's okay
It looks good, though I'm not sure about the invert and last jump (double side gate?).Well, I don't use them very often, but I played enough needle games to know the aligns that work with me, and the ones that don't (For most jumps, at least. I suck at downwards planes). It's not my fault if my aligns are different from everyone else's :atkCry:
If Kefit gave you that info, however, I'm sure it's right because he's a nerd.
I really like the graphic you made, by the way.
I'll def use it as part of my planned video alien guide if that's okay
Smokey, it sounds like you don't really understand aliens very well. :v