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Fangames => Game Design => Programming Questions => Topic started by: thebmxbandit11 on August 21, 2014, 09:18:39 PM

Title: can you add more objects into the gamemaker 'pallet'
Post by: thebmxbandit11 on August 21, 2014, 09:18:39 PM
(https://i.gyazo.com/1b9bf217d932da73879ad1aad574f4b5.png)

every time I need to switch spike directions or block types I need to right click and navigate the right click menu then pick the object I want then I can place it in the room which takes forever.  Is there anyway to store multiple objects in the box and then choose one with a single click?
Title: Re: can you add more objects into the gamemaker 'pallet'
Post by: Sephalos on August 22, 2014, 12:39:26 PM
No, you can't. If you keep your objects organized you shouldn't have that problem.
Title: Re: can you add more objects into the gamemaker 'pallet'
Post by: thebmxbandit11 on August 22, 2014, 10:17:46 PM
well i have everything well organized but i still need to right click then scroll over player killers and pick the spike direction i want which is pretty tedious after hours of designing


thanks for the reply
Title: Re: can you add more objects into the gamemaker 'pallet'
Post by: lemonxreaper on August 26, 2014, 03:08:51 PM
Something I do, When using a few objects very frequently, say 1 set of spikes and the blocks, I take those specific ones out of their sub category folder and drop them to the top of the objects left above all the folders.
that way I can access them efficiently.
then when done with them just put them back.

try also to think about where you might want some extra of the same object in advance, its easier to delete ones placed that you don't need after all than it is to switch back to fix the gaps.
that second tip isn't so easy to take advantage of though, so I don't really do it that often.