I Wanna Community

Fangames => Game Design => Programming Questions => Topic started by: Savior on June 19, 2014, 10:47:07 AM

Title: "ripping"
Post by: Savior on June 19, 2014, 10:47:07 AM
Hey ive recently started playing a lot of IWBTG fangames and started my own fangame.
But since i am completely new to GM there is a lot of things i dont know how to do and even more things i would like to be able to do. So i was basically wondering if there is anyway to "rip" a finished fangame to see how they e.g made a spike grow to a larger size, stuff like that - being able to see what they added to their personal creation code.
Thanks
Savior out!
Title: Re: "ripping"
Post by: Sephalos on June 19, 2014, 02:54:01 PM
It's called a decompiler and I'm sure you can find it if you google it. It's not perfect though, the objects will be scattered everywhere without folders so you might have to do some digging around in the file. Some other objects will even break (most notably vines).
Title: Re: "ripping"
Post by: Savior on June 19, 2014, 05:38:18 PM
Okay thanks for the reply i'll dig into it!
Savior out