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Fangames => Game Design => Programming Questions => Topic started by: Raoul on January 14, 2016, 10:27:57 AM

Title: Making A Penalty Room
Post by: Raoul on January 14, 2016, 10:27:57 AM
I am currently planning to make a penalty room like Orbit and Assaulted Kappa

but I have no clue how to make it though. :(

(putting touch invisible save can be an alternative way, but this will be my final solution)

can someone help me with this?
Title: Re: Making A Penalty Room
Post by: BaronBlade on January 14, 2016, 01:27:04 PM
I would imagine you could make an object in the penalty room and put the save's bullet collision code in the new object's room start code, although it's probably more complicated than that.
Title: Re: Making A Penalty Room
Post by: infern0man1 on January 14, 2016, 04:20:36 PM
In the warp's collision with player, put:
saveGame();
Title: Re: Making A Penalty Room
Post by: TheGamerGuy500 on February 15, 2016, 04:06:42 PM
Put an invisible save at the start and the bullet object right on it?
or put saveGame in the room creation code...