HeyGuys
I developed a tool for Game Maker Particle Systems, because I got tired of having to recompile the GMK every time I made one tiny change. This tool lets you edit particles in real time, so you can instantly see your code in action!
I've tried to simplify everything, and even included a randomizer function in case you have no idea and just want to roll the dice and see what happens. You can also save/load particles, and export the scripts needed to import them into Game Maker! Now there's no reason for people not to use particles :Kappa:
You can see a screenshot of the program in action here:
(https://i.imgur.com/rRxcC07.png)
I hope you find it useful! Please let me know if I can improve it, or if you have any problems with it.
--Latest Version--
Download Crystalline V1.2 Here! (https://klazen.com/IWBTG/archive/Crystalline_v12.zip)
--Old Versions--
Download Crystalline V1.1 Here! (https://klazen.com/IWBTG/archive/Crystalline_v11.zip)
Download Crystalline V1.0 Here! (https://klazen.com/IWBTG/archive/Crystalline_v1.zip)
Changelog
==V1.2
-Fixed issue with third color not being saved to the export script
-Added new example effects (rain & America)
==V1.1 (thanks to kady for making me not be lazy)
-Added ability to move the emitter region with the mouse
-Included burst code in exported scripts
==V1.0
-Released