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Fangames => Game Design => Programming Questions => Topic started by: RandomFangamer on January 03, 2015, 09:47:16 AM

Title: Giving Rooms Music in the Yuuutu engine
Post by: RandomFangamer on January 03, 2015, 09:47:16 AM
How do you put music in rooms in the yuuutu engine?
I have music in the Sounds folder (bgmZeldaOverWorld) and I want it to play in a room, but I can't figure put how to do it.
When I move the playMusic object into the room, it just plays guyrock, and there isn't any place in the roomStart code where I can change that.
I did notice that in the Megaman room, the playMusic object says BGM Megaman, but don't know how to make that happen.
I just can't get the music to play. :(
Title: Re: Giving Rooms Music in the Yuuutu engine
Post by: infern0man1 on January 03, 2015, 10:25:16 AM
https://www.iwannacommunity.com/forum/index.php?topic=21.0


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