I Wanna Community
Fangames => User-Made Creations => Maker Profiles => Topic started by: Kyir on December 31, 2014, 12:44:31 AM
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I don't feel like rewriting a lot of this, but basically a bunch of stuff got copyright reported on mediafire. Almost all of my games are available via the file I uploaded to the wiki called "I Wanna Be the Fangame Archive"
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Updated with I Wanna Usurp the Celestial Jump
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Only played a few, migh as well try out the rest :D
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Go for it. They are all extremely high quality products created with nothing but most intense effort.
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Go for it. They are all extremely high quality products created with nothing but most intense effort.
Any difficuilty order? Or should i go timeline order?
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You should definitely go for timeline order, there's a lot of backstory you don't want to miss out on
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Klazen's right. You wouldn't want to miss any of the tiny details just because you played them out of order.
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Story looks redundant and a bit forced but your games are great!
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Wow it's almost like I wasn't taking it seriously or something.
How weird.
I'm glad you're enjoying the games though.
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I've beaten every game but I Wanna Usurp the Celestial Jump... There just one jump that is keeping me from beating it. I don't understand why but it feels like luck to me. I can't do it for the life of me. I've only done it once and once I did... I choked hard. I Wanna Conceptualize the Omnitruncated Tesseract is probably your hardest game though
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I've beaten every game but I Wanna Usurp the Celestial Jump... There just one jump that is keeping me from beating it. I don't understand why but it feels like luck to me. I can't do it for the life of me. I've only done it once and once I did... I choked hard. I Wanna Conceptualize the Omnitruncated Tesseract is probably your hardest game though
What jump's giving you trouble out of curiosity? If it's the one on the first save in the flip zone, there's some tricky refresh manipulation you have to do in order to do it consistently. As for Tesseract being my hardest game, I would agree, but mostly because I don't think I designed it or tested it very well aside from the actual jump refresher zone.
As always, I'm glad you're enjoying my games.
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That actually the jump! Haha I can't do it for the life of me ;3; It too hard
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That actually the jump! Haha I can't do it for the life of me ;3; It too hard
I recommend short hopping from that tiny ledge under the first shuriken then use your first double jump to go through the refresher, then the second to land right.
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Continuity error: The readme of I Wanna Deracinate the Walls of Theodosius II claims three beta testers, but in the game the singpost says four.
Cannot believe a story so detailed and well crafted could have such a glaring flaw. I want the truth: is it three, or four?
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You have to consider the inherent unreliability of information from non-abstract narrators first. Both might be right. Neither may be right. It is up to you to determine what is true to your own reading of the text.
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You have to consider the inherent unreliability of information from non-abstract narrators first. Both might be right. Neither may be right. It is up to you to determine what is true to your own reading of the text.
Dude.. That's so deep.. Damn..
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Assessing the reliability of narrators is actually important. You might learn that when you get out of middle school. (Inset Kappa of choice)
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Updated with I Wanna Reach Universal Thermodynamic Equilibrium!
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Updated the original post to reflect the games I've taken down the downloads for.
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Updated the original post to reflect the games I've taken down the downloads for.
increasing your fangame net worth? good move :o
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It's more that I'll be generally withdrawing from the larger community and want to leave what I view as my best creations behind. The earlier games I made were formative, but not necessarily what I want to be representative of me once I'm not making anything new.