I was using the Yuuutu engine and editing the SetGlobalOption (to make my room show up instead of the engine's) and I broke the engine. I'm not sure what I did, but the engine brings up this whenever I try to start the game:
___________________________________________
FATAL ERROR in
action number 1
of Step Event
for object init:
Unexisting room number: 0
Looking at the text there is a slim red bar, which I think means the code is broken, although it could just be there for effect.
If anyone knows how to fix this, that would be great.
Here is the file:
(https://i.imgur.com/YrQvuVy.png)(https://i.imgur.com/9R4H0Sg.png)
I'm such a noob with GameMaker 8.1 :paraPalm:
Can you upload the .gmk?
The unexisting room number means you're somewhere in the code you're entering a room that doesn't actually exists, resulting in a forced abort since you obviously can't enter something that isn't there.
If the only thing you were messing with was the SetGlobalOption script I suggest getting the original script and seeing what's changed and change back what you were doing one by one and figure out where the problem originated.
I never saw that script when working with yuutu. I probably just have an older version.
Edit: My guess is there is a room being referenced in the init object's step event which you had renamed or deleted.
Edit2: The slim red bar (extremely faint) is the section your cursor is located, not an error.
Errors in code occur at the bottom like this: Mine looks different because I changed how it looks in preferences.
(https://puu.sh/dSher/f528d09a3d.png)