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Shortventure Contest 2018

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Offline Aronax

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Shortventure Contest 2018
« on: September 29, 2018, 11:48:03 AM »

Itís time for Shortventure Contest 2018!

What is this?
The idea behind this contest is to encourage more people in the community to make adventure games. We also want to encourage people who havenít made IWBTG fangames before, or people who struggle to finish long fangames, to try and finish a game as best they can.

If you want to participate:
Join the contest Discord server, where you can talk to other participants, ask questions about the event, share your progress, and get help with your game. https://discord.gg/QejgbSV

You may work on your game for 1 month, from now until November 1st. You donít have to use the entire month. Games should be uploaded to Aronax(Jamie)#3159 in DMís on Discord by November 1st. After the contest, you are free to keep working on your game and to publish it whenever you want.

The theme for this yearís contest is Fear! Participants should try to incorporate fear into their games somehow. Having a theme is meant to give game makers a starting point and some inspiration. Itís also fun at the end of the contest to see how everyone interpreted the theme differently. So think outside the box and use whatever creative interpretation you like!

Jump scares are not allowed in your game. Even though the theme is fear, sudden loud noises and scary images suddenly appearing are not allowed - there are other ways to use the theme ďfearĒ.

Rules and Guidelines
1. Games should incorporate the theme ďfearĒ somehow. (no jump scares allowed)
2. Games should have around 20 minutes - 1 hour of gameplay. Itís okay if your game is longer or shorter, this is just a guideline to make sure people finish on time.
3. Difficulty should be between 10 - 40 on the Delicious-Fruit scale. (Beginner-friendly to Average)
4. Games should be ďadventure gamesĒ - we donít have an exact definition, but use your judgement based on other adventure games. Just donít submit a pure needle game or Miku avoidance.
5. You may work by yourself or in a team of two.
6. Games should have debug mode enabled, so judges can progress if there are bugs or problems.

We are planning to release results around 1 week after the contest ends (it may be 2 weeks if there are a lot of submissions). Each game will be given ratings in the following categories: Overall, Theme, Level Design, Atmosphere, and Audio. Participants will also receive written feedback on their game from each of the 6 judges: Aronax, Kurath, Naloa, Pieceofcheese87, Swordslinger, and Wolfiexe.

Prize Categories
This year, we have cash prizes! The prize categories are as follows. Participants are limited to winning no more than 2 categories. Teams of 2 who win prizes can split them amongst themselves.

Best Overall
1st place: $300, 2nd place: $200, 3rd place: $100
Best Newcomer Overall
1st place: $100, 2nd place: $50 - To qualify as a newcomer, you must have never made a fangame before, including any collaborative projects such as Spook Jam.
Best Theme
$50 - Creative use of the theme, and how well the theme is incorporated in the game.
Best Atmosphere
$50 - How well the game feels and looks, and creates an immersive and compelling experience.
Best Gimmick
$50 - A creative mechanic, and how well it is used in the game.
Best Boss
$50 - How well a boss (or bosses) are made and how well they fit in the game.
Best Troll/Trap
$50 - A well-made and funny trap in the game. This does not mean the whole game has to be a trap game, the prize is just for the best single trap.

Resources and Tips
Here are some videos of games from last yearís Shortventure contest to give you an idea of what to expect. If youíre a newcomer, donít worry if your game isnít as good as these!
I wanna spread my wings by Koslyn:
(click to show/hide)
I wanna End My Growth by Erik:
(click to show/hide)

If you are relatively new to fangames and would like to join in on this contest, Klazen has a written tutorial, and Patrick has a few tutorial videos.
You can also ask for help about anything in the Discord server - we are happy to help!

The following websites are helpful for finding graphics and and sounds to use in your game:

Put saves on the ground.
Make cutscenes skippable.
Use plenty of sound effects.
Get someone to play test before submitting it.
Theme can be interpreted in any way you want. Doesn't have to mean one specific thing.
Consider having a volume check.
Think outside the needle genre.
Make sound stereo not mono.
Make the music fit the screens.
Avoid generic random flying spikes.

So, if you want to try your hand at making a short IWBTG fangame, youíre more than welcome to join! Good luck to all participants, and happy game making!
« Last Edit: October 02, 2018, 06:16:24 PM by pieceofcheese87 »
Don't ask me to test bosses. It will always be a no.