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I Wanna Be The Studio Engine YoYoYo Edition

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Offline YoYoYoDude1

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Re: I Wanna Be The Studio Engine YoYoYo Edition
« Reply #90 on: November 03, 2016, 09:24:27 PM »
Hey guys, so I made a test version of a new engine for GMS 2 if anyone got into the beta and wants to mess around.

Keep in mind there are several missing features and minor issues. There also might be some bugs as I'm getting used to the new interface/functions and made this really quickly and a bit messily. This is just meant to be a test version for people who want to try out fangame development in GMS 2. I'll be working on a full version from scratch when GMS 2 is out of beta.

Download

Offline PiranhaTooth

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Re: I Wanna Be The Studio Engine YoYoYo Edition
« Reply #91 on: November 06, 2016, 07:27:51 AM »
Messed around for around 30 minutes using it, all seems well on win10 (i don't know if you use win10 or not). I didn't notice any lag, but then again it's not like i was doing anything resource intensive... You got the thumbs up from me, though. Nice job.
Meme connoisseur of many Twitch chats...

Offline YoYoYoDude1

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Re: I Wanna Be The Studio Engine YoYoYo Edition
« Reply #92 on: November 29, 2016, 08:36:27 PM »
Alright so I just uploaded a minor update to the engine (v1.42) with a few small changes. This is likely going to be the last update to the engine unless some bugs pop up as I'm going to move over to making a GMS 2 version very soon.

Offline YoYoYoDude1

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Re: I Wanna Be The Studio Engine YoYoYo Edition
« Reply #93 on: January 04, 2017, 04:02:00 PM »
Actually, I decided to put up another update to the engine (v1.50) which contains a bunch of fixes and tweaks that are carried over from things I added/changed when working on the GMS2 engine.