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Fangames => Game Design => Programming Questions => Topic started by: Etholux on August 06, 2017, 01:21:14 PM

Title: YoYoYo Engine
Post by: Etholux on August 06, 2017, 01:21:14 PM
        I just downloaded GameMaker Studio 2 and The IWBTG Studio Engine YoYoYo Edition v1.51. I tried opening the GMX file that came with the engine with GameMaker, but it gave an error saying it was not a valid project. In Klazen's Fangame Development Tutorial (https://klazen.com/IWBTG/tutorial/dev_tutorial.html#Environment_Setup), it says to open a GMZ file that is in the extracted folder, but I am sort of lost at this step. Do I need to do something different because the tutorial is outdated? Do I need to do something that can't be done with the free version of GameMaker?
Title: Re: YoYoYo Engine
Post by: Gravitoon on August 06, 2017, 01:36:22 PM
You need the GMS2 engine:
https://iwannacommunity.com/forum/index.php?topic=2536.0 (https://iwannacommunity.com/forum/index.php?topic=2536.0)